Disability news

Video Game charity wins a BAFTA award

 Tiago dos Santos using his computer

A charity making game playing accessible for people with physical disabilities has won a BAFTA for its outstanding work.

Since 2007 SpecialEffect has changed the lives of thousands of disabled people struggling to play video games by using adaptive consoles and eye-gaze technology.

One of the people who has benefitted from the charity is 17-year-old Tiago dos Santos, who has cerebral palsy which affects his motor skills.

But thanks to SpecialEffect he can play blockbusting games just like anybody else using state-of-the-art technology and a customised joystick.

He told ITV News:  "SpecialEffect has played a huge role in my life because they introduced me to gaming at a mainstream level.

"They continue to offer my software on the Xbox adaptive controller which means I can play the same games as my friends and join them.

"This allows me to have my friends over to game which makes me feel included which is rare. As a person with a physical disability this doesn't happen very often as there are usually barriers in place."

Later this week the team at SpecialEffect will ‘power up’ and attend the BAFTA Games Award at a glitzy red carpet event in London.

Mick Donegan, founder of SpecialEffect, said:  "We've got supporters, many of them are in this country and we've had a lot of support from the games industry. And it's just great news for everybody who has anything to do with the charity."

The charity is now working on making accessible technology adaptable for games played on mobile devices.

[ Grand Theft Auto V was the most expensive video game to make in history at an estimated $265 million - £209 million. ]

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