Xbox ask for accessible feedback
Xbox is asking disabled players for feedback on its Microsoft Gaming Accessibility Testing Service (MGATS) so the company can build on its commitment on making the console playful for all.
MGATS was launched in February 2021 so games could be validated against the Xbox accessibility guidelines and the introduction of accessibility tags.
Yesterday, October 13, Microsoft announced the MGATS programme at the Xbox Accessibility Showcase will focus on core gaming functions such as speech, golden path, settings, hearing, vision, cognition and communication.
The initiative will see game testers sharing information on how future games can be made more accessible ahead of, or after, being launched.
Developers of anticipated new releases As Dusk Falls and the forthcoming Stories of Blossom discussed how their games include accessible options.
The showcase, introduced by Microsoft Gaming CEO Phil Spencer, also revealed Xbox exclusive Pentiment will have its own accessible options and its fonts will be easy to read.
Spencer said: "At Xbox, we aspire to empower everyone to play the games they want, with the people they want, anywhere they want.
"An important part of that ambition is making gaming accessible to the over 400 million players with disabilities, including adapting our own games and platforms.
"We also want to empower game creators with accessibility tools and best practices, and build communities where people feel safe, welcome, and represented."
The Xbox Support page has been refreshed with additional information on accessibility for PC and consoles.